The Big Book of Computing Content
Hello World’s second special edition is here! Whilst our first special edition focused on how we can teach computing, The Big Book of Computing Content focuses on what we can teach. From data and information, to the effective use of tools, to artificial intelligence, The Big Book of Computing Content explores what we mean by computing and aims to provide a common language to describe the different areas of study and competencies, giving you an indispensable companion to understanding the breadth of knowledge contained within this constantly evolving subject. This book complements our first special edition and, as such, it follows the same principle of introducing you to up-to-date research followed by our favourite stories from past Hello World issues, in which educators like you have put that content into practice.
The Big Book of Computing Pedagogy
The Big Book of Computing Pedagogy: Hello World’s first-ever special edition focuses on approaches to teaching computing in the classroom, and includes some of our favourite pedagogically themed articles from previous Hello World issues, as well as a couple of never-seen-before features. This special issue aims to be your companion to learning about tried-and-tested approaches to teaching computing. It bridges the gap between research and practice, giving you accessible chunks of research, followed by stories from trusty educators who have tried out various approaches in their classroom or educational space.