Hello World issue 11 out now!

In issue 11 of Hello World, we take an in-depth look at inclusion and diversity in computer science, with stories from educators who have created inclusive environments for their learners. We also…

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Issue 10

In Issue 10 of Hello World, we take an in-depth look at maths and computer science, with stories from educators who take advantage of the links between the two topics. We also have lesson plans and…

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Issue 9

In Issue 9 of Hello World, we take an in-depth look at computing and the art, with stories from educators who have created wonderful cross-curricular projects, as well as activities you can try wit…

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Issue 8

In Hello World 8 we take an in-depth look at what the National Centre for Computing Education means for the future of teaching computing. We also have lesson plans and features written by educators…

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Issue 7

With Scratch 3 out now, Hello World issue 7 has been investigating what’s new, and what you can do with it. As always, our collection of experts have ideas, opinions and tips to help you bring Scra…

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Issue 6

Hello World issue 6 brings together a collection of experts, who address the challenges of ethics, and how that affects and underpins the teaching of computer science. They share ideas, thoughts an…

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Issue 5

Join us as we celebrate the Year of Engineering in Hello World #5. We’ve brought together a wide range of experts to share ideas, thoughts and advice on how to bring engineering to the classroom, a…

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Issue 4

Join our panel of experts in issue 4 of Hello World magazine as they discuss successful approaches to professional development. Elsewhere this issue we take a close look at the new Royal Society re…

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Issue 3

In issue 3 of of Hello World magazine our international panel of experts discusses innovative approaches and technologies for assessing programming skills. Elsewhere we offer essential tips to help…

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Issue 2

In issue 2 of Hello World magazine we talk to Mitch Resnick about ten years of Scratch, the visual programming tool that revolutionised learning for an entire generation. We also offer practical ad…

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Issue 1

In our very first issue we look at Seymour Papert’s legacy to see what we can learn from the pioneer of programming in schools and father of the maker movement. We also share 20 pages of ideas to h…

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